First half of my graduation year project. The goals was to create a realistic human model for UE4, using and learning some photogrammetry.
She was based of my friend Lisa and then slightly altered to fit my vision of this kind of cool and causal (hunter? fighter?) biker chick. All renders made in UE4.
Materials mainly by me, with some cut up pieces from the 'Photorealistic Head' project from the UE4 Learn page.
hair material
eye material